Is it somehow possible to change the volume of a mp3-file that is playing via wmplib? Changing the volume of the program itself would be ok as well.
Are there any solutions to do this?
This is a simple way to do it.
Example:
WMPlib.WindowsMediaPlayer wmp = new WMPlib.WindowsMediaPlayer(); //Creates an instance of the WMP
wmp.url="URI to media source"; //Sets media source
wmp.settings.volume= 50; //Volume can be 0-100 (inclusive)
Hope it helped you!
The idea is to send WM_APPCOMMAND message (also see this answer).
For WPF use WindowInteropHelper to get the Handle
of the Window
:
class MainWindow : Window
{
...
private const int APPCOMMAND_VOLUME_MUTE = 0x80000;
private const int WM_APPCOMMAND = 0x319;
private const int APPCOMMAND_VOLUME_UP = 10 * 65536;
private const int APPCOMMAND_VOLUME_DOWN = 9 * 65536;
[DllImport("user32.dll")]
public static extern IntPtr SendMessageW(IntPtr hWnd, int Msg, IntPtr wParam, IntPtr lParam);
private void VolumeUp()
{
// APPCOMMAND_VOLUME_UP or APPCOMMAND_VOLUME_DOWN
var windowInteropHelper = new WindowInteropHelper(this);
SendMessageW(windowInteropHelper.Handle, (IntPtr)WM_APPCOMMAND, windowInteropHelper.Handle, (IntPtr)APPCOMMAND_VOLUME_UP);
}
}
For Windows Forms use Control.Handle Property:
class MainForm : Form
{
...
private void VolumeUp()
{
SendMessageW(Handle, (IntPtr)WM_APPCOMMAND, Handle, (IntPtr)APPCOMMAND_VOLUME_UP);
}
}
This worked for me!
WMPLib.WindowsMediaPlayer wmsound= new WMPLib.WindowsMediaPlayer();
wmsound.URL = @"C:\Users\USER\sound.mp3";
//Volume 100%
finish_sound.settings.volume = 100;