After I run my iPhone project in iPhone Simulator Xcode 4.6 t hangs at the "Running in iPhone 6.1 Simulator" stage every 2nd or 3rd time. Yes, at such regular basis.
It hangs on almost every project I run and on my 2 Mac machines (Mac Mini 8GB, Core 2 Duo, SSD drive and MacBook Pro Core 2 Duo 3,1 Ghz, 8BG RAM, SSD Drive)
This was also the issue in previous Xcode but it has been occurring rarely enough to be tolerable.
I need to restart my Xcode and simulator to be able to run project again (sometimes even restart OS X).
What causes this and what can we do besides restarting Xcode to solve it? Why Apple can't resolve this issue for such a long time?
UPDATE:
I got flagged that this question is unconstructive, with what I do NOT agree as my main and first question was:
What causes this regular hangs? Why Apple has not solved it for such a long time is not my main interest.
Main concern stays very practical and technical: what is the reson of such regular disfunction and is there something developer can do manually to help it?
After all: Xcode is just a tool we use at work and every knowledge which can gain productivity is valuable.
UPDATE 2:
** After reinstalling to the newestMac OS X Lion (clean install) and installing newest Xcode, iTunes, Safari, iPhone Simulator problem persists.** This is clearly Xcode or iPhone simulator bug.