I am trying to use protobuf-net precompile tool from the latest release (r622) and I was wondering how to handle types that I can't decorate with ProtoContract attributes.
More specifically, when the precompile tool process custom types aggregating XNA members (Vector3, Matrix, etc...) I get the following expected error:
No serializer defined for type: Microsoft.Xna.Framework.Vector3
Since I can't add attributes to those types, what is the recommended way to deal with this ? Should I revert back to the old way of having my own precompile tool creating and compiling a custom TypeModel ?