I am not an expert on multi-threading in C#; I want to be sure to prevent a race condition that would be a hard surely be a difficult to trigger in testing, while also being nearly impossible to debug. The requirement (my application is a utility class to be used in a possibly multi-threaded HTTP server, not using IIS or ASP.NET) is that each instance of a class have a unique identifier for that instance.
I would rather not use heavy-weight GUIDs to avoid the issue, due to their serialized length, as in an HTML representation.
My question is this: is the simple pattern to set the Unique
value in the Widget
class below a good pattern for this rquirement? Is there a better, safer pattern that is hopefully not to burdensome to implement?
public abstract class Widget : Node
{
private static int UniqueCount = 0;
private static object _lock = new object();
protected int Unique { private set; get; }
protected Widget() : base()
{
// There could be a subtle race condition if this is not thread-safe
// if it is used with a multi-threaded web server
lock (_lock)
{
UniqueCount += 1;
Unique = UniqueCount;
}
}
}