Here's the situation on OS X.
There are two C++ compilers installed by default.
[5:49pm][wlynch@watermelon ~] g++ --version
i686-apple-darwin11-llvm-g++-4.2 (GCC) 4.2.1 (Based on Apple Inc. build 5658) (LLVM build 2336.11.00)
[5:49pm][wlynch@watermelon ~] clang++ --version
Apple LLVM version 4.2 (clang-425.0.24) (based on LLVM 3.2svn)
g++ is running llvm-gcc, which is the gcc frontend, and then the llvm backend.
clang++ is running clang, which is the clang frontend and then the llvm backend.
If you want a C++11 compiler on OS X without installing other packages, your only option is to use the clang compiler.
The flags necessary are:
clang++ -stdlib=libc++ -std=gnu++11
To describe the two flags I'm passing:
-stdlib=libc++
uses the libc++ standard library, instead of the gnu libstdc++. On OS X, the libc++ version has c++11 support. The gnu libstdc++ one does not.
-std=gnu++11
tells the compiler to support c++11 code features, like lambdas and enum class. You can also pass -std=c++11
, which is similar, but does not enable some commonly expected gnu extensions.
Update for OS X 10.9: As of OS X Mavericks, both g++ and clang++ are actually using clang. The only difference, is that g++ will imply -stdlib=libstdc++
and clang++ will imply -stdlib=libc++
. So, on Mavericks, if you'd like to use C++11, you can follow the above advice, or just do:
clang++ -std=gnu++11
Update for OS X 10.10: As of OS X Yosemite, g++ is still clang in disguise. However, neither uses libstdc++ by default anymore. Both are now on libc++.