1) scale down and reduce the size of images
/**
* decodes image and scales it to reduce memory consumption
*
* @param file
* @param requiredSize
* @return
*/
public static Bitmap decodeFile(File file, int requiredSize) {
try {
// Decode image size
BitmapFactory.Options o = new BitmapFactory.Options();
o.inJustDecodeBounds = true;
BitmapFactory.decodeStream(new FileInputStream(file), null, o);
// The new size we want to scale to
// Find the correct scale value. It should be the power of 2.
int width_tmp = o.outWidth, height_tmp = o.outHeight;
int scale = 1;
while (true) {
if (width_tmp / 2 < requiredSize
|| height_tmp / 2 < requiredSize)
break;
width_tmp /= 2;
height_tmp /= 2;
scale *= 2;
}
// Decode with inSampleSize
BitmapFactory.Options o2 = new BitmapFactory.Options();
o2.inSampleSize = scale;
Bitmap bmp = BitmapFactory.decodeStream(new FileInputStream(file),
null, o2);
return bmp;
} catch (FileNotFoundException e) {
} finally {
}
return null;
}
2) use bitmap.Recycle();
3) use System.gc();
for indicating to the VM that it would be a good time to run the garbage collector