Most of your questions have been answered, but just to give an answer that made my life a lot easier:
Qualitatively the maximum size of the non-dynamically allocated array depends on the amount of RAM that you have. Also it depends on the type of the array, e.g. an int
may be 4 bytes while a double may be 8 bytes (they are also system dependent), thus you will be able to have an array that is double in number of elements if you use int
instead of double
.
Having said that and keeping in mind that sometimes numbers are indeed important, here is a very noobish code snippet to help you extract the maximum number in your system.
#include <stdio.h>
#include <stdlib.h>
#define UPPER_LIMIT 10000000000000 // a very big number
int main (int argc, const char * argv[])
{
long int_size = sizeof(int);
for (int i = 1; i < UPPER_LIMIT; i++)
{
int c[i];
for (int j = 0; j < i; j++)
{
c[j] = j;
}
printf("You can set the array size at %d, which means %ld bytes. \n", c[i-1], int_size*c[i-1]);
}
}
P.S.: It may take a while until you reach your system's maximum and produce the expected Segmentation Fault, so you may want to change the initial value of i
to something closer to your system's RAM, expressed in bytes.