My goal is to display a simple 3D model and apply a texture on it.
I've downloaded the GLEssentials ios sample project to learn how to develop this (i'm new in ios OpenGL-ES API)
But the example model is a .model file, which I never heard about and which never appear in model bank websites.
- What is this kind of file?
- is the sample code compatible with other common model types (.obj, .c2d, .3ds)?
- is it a good idea to start from this project?