I need to add a very small value to a floating point value to make it insignificantly different so that it fails an equality test.
To avoid issues with precision, instead of adding a very small number, I have opted to add a relatively small number. Is this a good solution? or is there a reliable way to add an even smaller number?
matrix.m00 += matrix.m00 * 0.0000001f;
matrix.m11 += matrix.m11 * 0.0000001f;
matrix.m22 += matrix.m22 * 0.0000001f;
From reading I have found that the best solution is to use the next representable floating point number. Though in C# the process of doing this either a) requires unmanaged/unsafe code, or b) uses BitConverter
which is too slow. So I figured that the above solution would work, but I would like to know if there are any gotchyas.