Your question isn't really usefull, because - generally speaking - it is discouraged to store data (or objects in your case) in a GUI control. See also David's comment on how to change your design.
What makes the question kind of interresting to answer though is the difference between the combo box being a child of a form directly and being a child of another child of the form (your frame in this case). Apparently, the combo box items are destroyed before the destructor of that frame is called. Obvious alternatives to explore are then: overriding Frame.BeforeDestruction
, overriding Frame.DestroyWindowHandle
, overriding Frame.DestroyWnd
, or catching WM_DESTROY
in an overridden Frame.WndProc
, but none of them is called before the items are already gone.
The next thing to try is to repeat this for the combo box. It turns out that when WM_DESTROY
arrives at the combo box that the items are still there. However, beware of catching that message ónly when the control really is being destroyed, because the VCL might recreate a combo box frequently. Implement it using an interposing class for TComboBox
, as follows:
unit Unit2;
interface
uses
Windows, Messages, Classes, Controls, Forms, StdCtrls;
type
TComboBox = class(StdCtrls.TComboBox)
protected
procedure WndProc(var Message: TMessage); override;
end;
TFrame1 = class(TFrame)
ComboBox1: TComboBox;
end;
implementation
{$R *.dfm}
{ TComboBox }
procedure TComboBox.WndProc(var Message: TMessage);
var
I: Integer;
begin
if (Message.Msg = WM_DESTROY) and (csDestroying in ComponentState) then
for I := 0 to Items.Count - 1 do
Items.Objects[I].Free;
inherited WndProc(Message);
end;
end.
Now, to answer your question: "Is this a better way?"
Yes it is, because it offers assurance of the object's destruction at the frame's level. In other words: you don't have to remember to deal with this for every instance seperately.
And no it is not, because this solution requires that the objects in the combo box are allowed to be freed in whatever circumstance which restricts usage to an unnecessary extra boundary.
So, is this answer usefull? Well, if it prevents you from using your current approach, then it is.
Besides, I also found another alternative by setting the frame's Parent
property to nil in the containing form OnDestroy
handler:
procedure TForm2.FormDestroy(Sender: TObject);
begin
Frame1.Parent := nil;
end;
In this case, you can safely destroy the objects stored in the combo box within the frame's destructor. But this solution is even worse than your current one, because it is not descriptive. Then Frame1.FreeComboObjects
is much better.