I got a scenario where a composite Id uniquely identifies an entity. I defined the MSSQL to have a multiple primary key on those fields. In addition I would like an auto-incremented id to be used for referencing a one-to-many relationship. Here's the schema:
public class Character
{
public virtual int Id { get; set; }
public virtual string Name { get; set; }
public virtual Region Region { get; set; }
public virtual string Realm { get; set; }
public virtual IList<CharProgression> Progression { get; set; }
}
public class CharProgression
{
public virtual int Id { get; set; }
public virtual Character Character { get; set; }
public virtual Stage Stage { get; set; }
public virtual int ProgressionPoints { get; set; }
public virtual int NumOfSaves { get; set; }
}
public class Stage
{
public virtual int Id { get; set; }
public virtual string Name { get; set; }
public virtual string Description { get; set; }
}
The mappings look like this:
class CharacterMap : ClassMap<Character>
{
public CharacterMap()
{
Table("characters");
Id(ch => ch.Id, "id").GeneratedBy.Identity().Not.Nullable();
CompositeId().KeyProperty(ch => ch.Region, "region")
.KeyProperty(ch => ch.Realm, "realm")
.KeyProperty(ch => ch.Name, "name");
HasMany<CharProgression>(ch => ch.Progression).Inverse().Cascade.All();
}
}
class CharProgressionMap : ClassMap<CharProgression>
{
public CharProgressionMap()
{
Table("char_progression");
CompositeId().KeyReference(cprog => cprog.Character, "char_id",
.KeyReference(cprog => cprog.Stage, "stage_id");
Id(cprog => cprog.Id, "id").GeneratedBy.Identity().Not.Nullable();
Map(cprog => cprog.ProgressionPoints, "progression_points");
Map(cprog => cprog.NumOfSaves, "num_of_saves");
}
}
public class StageMap : ClassMap<Stage>
{
public StageMap()
{
Table("stages");
Id(st => st.Id, "id").GeneratedBy.Identity().Not.Nullable();
Map(st => st.Name, "name");
Map(st => st.Description, "description");
}
}
Now, the thing is that I would like to use SaveOrUpdate() on a character and use the composite id for the update, since the character uniqueness is defined by those 3 fields - region, realm, name. However, when I am referencing the Character from CharProgression, I don't want to use the composite Id as I don't want the char_progression table to hold 3 fields for identifying a character, a simple Id is enough... which is why I also defined an IDENTITY id on the Character entity.
Is what i'm trying possible? or is there another way to achieve this?
Thanks :)