I'm developing for an embedded hardware using C++ and I often use pointers to const (ROM) structs to minimize the object sizes.
When I get a pointer passed to my class constructor, I want the compiler to create another ROM object based on the one I passed but with one or two arguments changed and just then call the parent class constructor (Display_Element). Any ideas of how this could be done?
Since a const string can be declared within a parameter list I though possibly there could be a way of also declaring a const struct within a parameter list.
I wanted to do something like this, (which is illegal in C++)
Button::Button(const Colors_const* ecc, const Display_element_const* edc, const Element_const* eec, char* elabel,
Display_element* eparent, Screen* escreen) :
Display_element(ecc, cc,Display_element_const {
edc->xi+200,
edc->xf,
edc->yi,
edc->yf,
edc->font_size,
edc->image,
edc->image_x_offset,
edc->image_y_offset,
edc->label_x_offset,
edc->label_y_offset,
edc->mouse_down_ptr,
NULL,
edc->largura_borda_externa,
edc->borda_panel
},
eec,elabel,eparent,escreen) {
flags.largura_borda = 2;
//flags.largura_borda_externa = 3;
flags.borda_light_shadow = true;
flags.sliding_text = true;
flags.dont_paint_on_click = false;
}
Thanks