i have an array of objects that I'm trying to randomize and i was wondering how can i find the data of a random location in an array using Debug.log? this is mainly so i know if it is working right.
my Code:
while(Deck.length != suffledDeck.length)
{
var ranNum = Random.Range(1,Deck.length);
suffledDeck.Add(Deck[ranNum]);
Debug.Log(suffledDeck[ranNum]);
//Debug.Log(suffledDeck[ranNum]);
}