I'm trying to locate/figure out how to color covert a YUV texture (for instance YUV420P) to RGB in OpenGL ES 2.0 fragment shader code on android. I have found various pointers/tips but haven't been able to convert it correctly. Does anyone know if there are any sample working project(s) for android availble?
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Also the Y, U and V data is bound to 3 different sampler2Ds `ysampler, usampelr and vsampler` – user2120316 Mar 07 '13 at 23:26
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http://stackoverflow.com/questions/12130790/yuv-to-rgb-convertion-by-fragment-shader – Febin George Mar 09 '13 at 18:21