Case 1:
for(int =0;i<1000;i++)
{
Datatable dt=new Datatable();
//Perform some operation
dt.Dispose();
}
Case 2:
Datatable dt=new Datatable();
for(int =0;i<1000;i++)
{
//Perform some operation
dt=null;
}
i want to use a data table in a loop, which case would be more efficient: creating and destroying an object in the loop everytime or creating it before the loop?