I am doing some experimentation to try to learn about GameKit and I made a simple game and an interface which lists my player's matches. I am trying to add the ability to remove games using the removeWithCompletionHandler:
method on the match, but I am having trouble removing a GKTurnBasedMatch
which seems to have entered an invalid state.
A po of the match in question prints:
$0 = 0x1d590d20 <GKTurnBasedMatch 0x1d590d20 id:858d8257-cc49-4060-b1d8-38c09a929e3c status:Ended message: taken:2013-03-08 18:08:47 +0000 created:2013-03-08 03:24:14 +0000
current:<GKTurnBasedParticipant 0x1d58c020 - id:G:1717956303 (local player) status:Invited outcome:None lastTurn:(null)>
participants:
<GKTurnBasedParticipant 0x1d58bc90 - id:G:1717239488 status:Done outcome:Quit lastTurn:2013-03-08 18:08:47 +0000>
<GKTurnBasedParticipant 0x1d58c020 - id:G:1717956303 (local player) status:Invited outcome:None lastTurn:(null)>
>
Which seems to indicate that the match has been ended. However, one of the participants has the outcome:None, which I am led by the docs to believe is invalid for an ended game. Trying to simply remove the game gives:
The requested operations could not be completed because one or more parameters are invalid.
While trying to set the outcomes and end the game gives:
The requested operation could not be completed because the session is in an invalid state.
I thought perhaps I could not remove the game because the local player is the active participant, but both participantQuitInTurnWithOutcome:...
and endTurnWithNextParticipants:...
both give the error:
The requested operation could not be completed because the session is in an invalid state.
as well. Am I doing something wrong or did I somehow create an unremovable game?
P.S. I am also unable to remove the games through the Game Center provided interface, where they are listed under the "Game Over" section.