I'm trying to send an Object from Server Side to Client Side but i can't find the problem. Here is the error I'm getting on the Client side:
java.io.StreamCorruptedException: invalid type code: 43
at java.io.ObjectInputStream.readObject0(Unknown Source)
at java.io.ObjectInputStream.readObject(Unknown Source)
at connection.MainClient.doAll(MainClient.java:56)
at connection.TestScreen$2.actionPerformed(TestScreen.java:82)
at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
at java.awt.Component.processMouseEvent(Unknown Source)
at javax.swing.JComponent.processMouseEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$200(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Here below is the Server Side method: The seperate method in the Infinite loop is just reading from a file and parsing the Usernames and passwords to ArrayList that are instance variables in the Server class.
public void doStuff() throws Exception
{
ServerSocket serverSocket = new ServerSocket(5001);
Socket clientSocket = serverSocket.accept();
PrintWriter out = new PrintWriter(clientSocket.getOutputStream(), true);
BufferedReader in = new BufferedReader(
new InputStreamReader(
clientSocket.getInputStream()));
ObjectOutputStream objectOutput = new ObjectOutputStream(clientSocket.getOutputStream());
String inputLine;
out.println("Connected");
while(true)
{
seperate();
while ((inputLine = in.readLine()) != null)
{
if(inputLine.equalsIgnoreCase("users"))
objectOutput.writeObject(getUserNames());
else
if(inputLine.equalsIgnoreCase("pass"))
objectOutput.writeObject(getPassWords());
else
if(inputLine.equalsIgnoreCase("stop"))
objectOutput.reset();
}
}
}
Here below is the client side requesting the info from the server:
public boolean doAll(String name, String pass) throws Exception
{
try
{
kkSocket = new Socket("PC", 5001);
out = new PrintWriter(kkSocket.getOutputStream(), true);
in = new BufferedReader(new InputStreamReader(kkSocket.getInputStream()));
}
catch (UnknownHostException e)
{
System.err.println("Don't know about host: PC.");
System.exit(1);
}
catch (IOException e)
{
System.err.println("Couldn't get I/O for the connection to: PC.");
System.exit(1);
}
ObjectInputStream objectInput = new ObjectInputStream(kkSocket.getInputStream());
out.println("user");
Object obj = objectInput.readObject();
users = (ArrayList<String>)obj;
out.println("pass");
obj = objectInput.readObject();
this.pass = (ArrayList<String>)obj;
out.println("stop");
objectInput.close();
out.close();
in.close();
kkSocket.close();
if(userIsRegistered(name,pass))
return true;
return false;
}
I am new at learning Server sockets and sockets but what i am trying to accomplish here is this. When I press a button in another class I do this:
MainClient b = new MainClient();
login = b.doAll(userField.getText(),passField.getText());
Login is obviously a boolean.
Pretty much a login system over server to cleint where when the login button is pressed it invokes a client to connect to this server and get the list of Users and Passes on the server that is stored in a text file in the specified directory. Then when the client recieves this information it checks if it could possibly be a user from the Strings i get form the two text fields and returns true or false. Then closes the socket to the server and it should just keep reconnecting everytime right ?
My main problem is how do you fix the error it keeps throwing ?