I wanted to use Android Assets and followed the tutorial in the official docs.
Have set the asset type to AndroidAssets
like it says, but it was throwing exceptions for not finding the file. I have a rooted device so upon inspection I noticed that the files are not actually on the device at all (/data/data/com.company.application/files/SomeFile.txt).
EDIT:
String filename = Path.Combine(System.Environment.GetFolderPath(System.Environment.SpecialFolder.Personal), "AboutAssets.txt");
FileStream fs = new FileStream(filename, FileMode.Open, FileAccess.Read);