4

I calculated the 3x3 homography matrix and I need to get rotation, translation, shear and scale to use them as parameters in the windows8 media element attributes ?!

neontapir
  • 4,698
  • 3
  • 37
  • 52
Mohamed Magdy
  • 41
  • 1
  • 1
  • 3
  • 1
    You can start with this link:[find-the-rotation-and-skew-of-a-matrix-transformation][1] [1]: http://stackoverflow.com/questions/5107134/find-the-rotation-and-skew-of-a-matrix-transformation – Pieter Geerkens Mar 14 '13 at 21:40

1 Answers1

8

see https://math.stackexchange.com/questions/78137/decomposition-of-a-nonsquare-affine-matrix

def getComponents(normalised_homography):
  '''((translationx, translationy), rotation, (scalex, scaley), shear)'''
  a = normalised_homography[0,0]
  b = normalised_homography[0,1]
  c = normalised_homography[0,2]
  d = normalised_homography[1,0]
  e = normalised_homography[1,1]
  f = normalised_homography[1,2]

  p = math.sqrt(a*a + b*b)
  r = (a*e - b*d)/(p)
  q = (a*d+b*e)/(a*e - b*d)

  translation = (c,f)
  scale = (p,r)
  shear = q
  theta = math.atan2(b,a)

  return (translation, theta, scale, shear)
Community
  • 1
  • 1
Tom Larkworthy
  • 2,104
  • 1
  • 20
  • 29