I have an operating systems project due tonight, and needed clarification on a topic. We are working with the operating system XINU. I am trying to change the default OS scheduler to account for some processes being starved. I was directed towards the clkint.S file, which I think is the clock interrupt handler. My question is, how do I know how often it interrupts? How do I set the time to lets say make a function call every 5 seconds? I have looked at the intel x86 manuals, but they have an absurd amount of information to sift through, and I am short on time If someone can point me in the right direction, I'd be grateful.
Here are a couple of files I think necessary:
clkint.S:
/* clkint.s - _clkint */
#include <icu.s>
.text
count1000: .word 1000
.globl sltop
.globl clkint
clkint:
pushal
cli
movb $EOI,%al
outb %al,$OCW1_2
incl ctr1000
subw $1,count1000
ja cl1
incl clktime
movw $1000,count1000
cl1:
cmpl $0,slnonempty # if no sleeping processes,
je clpreem # skip to preemption check
movl sltop,%eax # decrement key of first
decl (%eax) # sleeping process
jg clpreem # must use jg for signed int
call wakeup # if zero, call wakeup
clpreem: decl preempt # decrement preemption counter
jg clret # must use jg for signed int
call resched # if preemption, call resched
clret: # return from interrupt
sti
popal
iret
clkinit.c:
/* clkinit.c - clkinit */
#include <xinu.h>
#include <interrupt.h>
#include <clock.h>
uint32 clktime; /* seconds since boot */
uint32 ctr1000 = 0; /* milliseconds since boot */
qid16 sleepq; /* queue of sleeping processes */
int32 slnempty; /* zero if the sleep queue is empty; */
/* non-zero otherwise */
int32 *sltop; /* ptr to key in first entry of sleepq */
/* if sleepq is not empty */
uint32 preempt; /* preemption counter */
/*------------------------------------------------------------------------
* clkinit - initialize the clock and sleep queue at startup
*------------------------------------------------------------------------
*/
void clkinit(void)
{
uint16 intv; /* clock rate in KHz */
/* Set interrupt vector for clock to invoke clkint */
set_evec(IRQBASE, (uint32)clkint);
/* clock rate is 1.190 Mhz; this is 10ms interrupt rate */
intv = 1190;
sleepq = newqueue(); /* allocate a queue to hold the delta */
/* list of sleeping processes */
preempt = QUANTUM; /* initial time quantum */
/* Specify that seepq is initially empty */
slnonempty = FALSE;
clktime = 0; /* start counting seconds */
/* set to: timer 0, 16-bit counter, rate generator mode,
counter is binary */
outb(CLKCNTL, 0x34);
/* must write LSB first, then MSB */
outb(CLOCK0, (char)intv);
outb(CLOCK0, intv>>8);
return;
}
clkhandler.c:
/* clkhandler.c - clkhandler */
#include <xinu.h>
/*------------------------------------------------------------------------
* clkhandler - handle clock interrupt and process preemption events
* as well as awakening sleeping processes
*------------------------------------------------------------------------
*/
interrupt clkhandler(void)
{
clkupdate(CLKCYCS_PER_TICK);
/* record clock ticks */
clkticks++;
/* update global counter for seconds */
if (clkticks == CLKTICKS_PER_SEC) {
clktime++;
clkticks = 0;
}
/* If sleep queue is nonempty, decrement first key; when the */
/* key reaches zero, awaken a sleeping process */
if (nonempty(sleepq) && (--firstkey(sleepq) <= 0)) {
wakeup();
}
/* Check to see if this proc should be preempted */
if (--preempt <= 0) {
preempt = QUANTUM;
resched();
}
return;
}
I can add all of the starvation functionality on my own, I just need to figure out how to make the clkint.s handler call my function lets say A every 5 seconds...I don't understand how the clock works or the assembly entirely. I am not asking for someone to give me a solution, I just need some guidance.