I'm using unity android, and I'm trying to upload my app. It's a 80Mo app, so I had to split it. Here is how I set up the Other Settings in player prefs (unity3d):
- Bundle identifier: com.CompanyName.APKName (that's an example obviously )
- Bundle Version: 1.0
- Bundle Version Code: 1
- Minimum API: (lowest) 2.0.1
- Device filter: Armv7 only
- Install Location: Prefer Extern
- Graphics Level: OpenGL ES 2.0
- Internet: Auto
- Write Access: Internal only
- API: .NET 2.0 subs
The product name is different than the APK name.
My files are named: - APK: APKName - Expansion file: main.1.com.CompanyName.APKName
In the build settings, nothing is changed (Development Build is still False). (I'm not using a patch file).
My problem is that when I upload the APK Expansion file, it gets stuck on "processing". Apparently it's an internal error that occurs, and google play is failing the upload but doesn't display anything on the screen. I've been trying to upload that for days now and I can't find anything that helps online. EDIT: On chrome I get stuck to processing and with firefox, I get stuck to 99%...
I've see theses post StackOveflow post 1 StackOverflow post2 but nothing changes for me.
I'm following this tutorial: tutorial unity to google play
EDIT: I can't access my app through the old console... I get the following message:"Failed to load application list. Try again later."
Thanks for the help
Boris