I use the code below for assert in "release", have for some time with no issues ever. Then along came Visual Studio 2010 Pro SP1, and things went south, as also happened to mr. Krunthar.
Problem is, when I have a piece of code in which I do sanity checks like this:
#define ASSERT(condition, msg) do { (void)sizeof(condition); } while (0,0)
// Note: (0,0) is to avoid warning C4127: conditional expression is constant
{
int result = CallMeOnce(); // its side effects are the important stuff
// perform additional sanity checks in debug
ASSERT(result >= 0, "too low");
ASSERT(result <= 100, "too high");
ASSERT(!isPrime(result), "too prime");
}
VS2010 spits out a warning C4189: 'result' : local variable is initialized but not referenced
I am at a loss on how to fix that:
- Code like
(void)(condition)
will execute any expression passed as condition, which is a no no - Putting
CallMeOnce()
inside the ASSERT expression is impossible - Refactoring all the different
CallMeOnce()
s is NOT an option - I'd rather not have to write scaffolding code like
(void)result
,if (result == result) {}
orUNREFERENCED_PARAMETER(result)
(or equivalent) outside the macro just to avoid the warning as it makes the code even harder to read (pollution), and is easy to forget while writing code in Debug. Also: in lots of places!
I'm considering creating another macro (ASSERTU?) just for variables, but it feels so... quirky!
Has anyone found a better way out?
Thanks a lot!
Edit: Clarified preference for the variable handling at caller's level