Try this:
#include <cstdio>
#include <cstdlib>
int** createTable(int rows, int columns){
int** table = new int*[rows];
for(int i = 0; i < rows; i++) {
table[i] = new int[columns];
for(int j = 0; j < columns; j++){ table[i][j] = (i+j); }// sample set value;
}
return table;
}
void freeTable(int** table, int rows){
if(table){
for(int i = 0; i < rows; i++){ if(table[i]){ delete[] table[i]; } }
delete[] table;
}
}
void printTable(int** table, int rows, int columns){
for(int i = 0; i < rows; i++){
for(int j = 0; j < columns; j++){
printf("(%d,%d) -> %d\n", i, j, table[i][j]);
}
}
}
int main(int argc, char** argv){
int** table = createTable(10, 10);
printTable(table, 10, 10);
freeTable(table, 10);
return 0;
}
You need the second loop to allocate a 2-d array in C and similar operation to free it. a two-D array is in essence an array of arrays so can be expressed as a pointer array. the loop initializes the arrays pointed to the pointers.
Clarifying as per conversation with @Eric Postpischil below: changed createTable to take row/column count for truly dynamic allocation.