I want to get the IP address of the computer my program is launched on, to be able then to send it to a client, but I always get 0.0.0.1 instead of the real IP address (like 127.0.0.1 for instance).
I'm currently able to get the port, but not the IP address.
How can I get it?
The best solution would be to be able to get it with a sockaddr_in
. Here's what I'm currently doing:
int open_connection(char* ip, int* port)
{
int sock;
struct sockaddr_in sin;
socklen_t len;
int i;
i = 0;
len = sizeof(sin);
if ((sock = socket(AF_INET, SOCK_STREAM, 0)) == -1)
return (-1);
bzero(&sin, sizeof(struct sockaddr_in));
sin.sin_family = AF_INET;
if (bind(sock, (struct sockaddr *) &sin, sizeof(sin)) != 0)
perror("Error on bind");
if (getsockname(sock, (struct sockaddr *)&sin, &len) != 0)
perror("Error on getsockname");
strcpy(ip, inet_ntoa(sin.sin_addr)); // IP = 0.0.0.0
*port = sin.sin_port;
return (sock);
}
EDIT: I understand I was going on the wrong way with my way of thinking. So my question is: What's the best way to get your own IP address?