Is there a way to apply a texture to a point sprite in OpenGl 4.3? I've searched around the internet but most tutorials and guides are using older versions that still support:
glTexEnvi(GL_POINT_SPRITE, GL_COORD_REPLACE, GL_FALSE);
However this function seems to no longer be supported and the standard texture environment doesn't seem to work. Any advice on how to do it or where to find how to do it?