This can be done with Python's multiple inheritance if none of the methods need to invoke super()
.
class Dog(object):
name = "Spot"
class Cat(object):
name = "Whiskers"
class SpeakingAnimalMixin(object):
def speak(self):
print "My name is", self.name, "and I can speak!"
class SpeakingDog(SpeakingAnimalMixin, Dog):
pass
class SpeakingCat(SpeakingAnimalMixin, Cat):
pass
SpeakingDog().speak()
My name is Spot and I can speak!
If you do need to invoke super()
from a method then you need to create the class dynamically. This works fine, but the generated class's name will be less helpful and IDEs and other static analysis tools may be less useful.
You can create the class using a function, passing the superclass as an argument:
def make_speaking_animal_class(SpeechlessAnimal):
class SpeakingAnimal(SpeechlessAnimal):
def get_name(self):
return "Speaking " + super(SpeakingAnimal, self).get_name()
def speak(self):
print "My name is", self.get_name()
return SpeakingAnimal
class Dog(object):
def get_name(self):
return "Spot"
class Cat(object):
def get_name(self):
return "Whiskers"
SpeakingDog = make_speaking_animal_class(Dog)
SpeakingCat = make_speaking_animal_class(Cat)
SpeakingCat().speak()
My name is Speaking Whiskers
However as mentioned, the class's __name__
attribute may not be what you expect.
print SpeakingDog
print SpeakingDog()
<class '__main__.SpeakingAnimal'>
<__main__.SpeakingAnimal object at 0x1004a3b50>
You can fix this by assigning them unique __name__
attributes yourself:
SpeakingDog.__name__ = 'SpeakingDog'
print SpeakingDog
<class '__main__.SpeakingDog'>
(Credit to Andrew Jaffe for suggesting this in an answer, but he deleted it.)
There's another way to create a class dynamically, but I discourage you from using it unless you need to; it's even less clear. The type
function has a second use, apart from its main one of determining the class of an object: it can be used to dynamically create a new class.
When used this way, the type
function takes three parameters:
name
, the __name__
the new class will have.
bases
, a tuple of of base classes that the new class will inherit from.
dict
, a dictionary containing the methods and attributes the new class will have.
You could use it like this:
def make_speaking_animal_class(SpeechlessAnimal, name):
def get_name(self):
return "Speaking " + super(SpeakingAnimal, self).get_name()
def speak(self):
print "My name is", self.get_name()
bases = (SpeechlessAnimal,)
# We need to define SpeakingAnimal in a variable so that get_name can refer
# to it for the super() call, otherwise we could just return it directly.
SpeakingAnimal = type(name, bases, {
'get_name': get_name,
'speak': speak
})
return SpeakingAnimal
class Dog(object):
def get_name(self):
return "Spot"
class Cat(object):
def get_name(self):
return "Whiskers"
SpeakingDog = make_speaking_animal_class(Dog, 'SpeakingDog')
SpeakingCat = make_speaking_animal_class(Cat, 'SpeakingCat')
SpeakingDog().speak()
SpeakingCat().speak()
My name is Speaking Spot
My name is Speaking Whiskers