I'm currently working on a tower defense game, and I'm currently in the process of implementing the different towers. And I'm lookin for a way to set up predefined values like a config file which I can extract the different values for the different towers on build time.
I've been searching around a bit and I came across a bit of code that looks like this:
var building_attributes = {
"Wall" : {
Damage : 0 ,
RANGe : 0
speed : 0
bullet_speed : 0
life : 100 ,
Shield : 500 ,
cost : 5
}
};
If I implemtented this, how can I then access the different values? Or perhaps someone out there has a good solution to my problem.
All answers are much appreicated. :)