Define (de-)serialization functions for your data types.
For example, if you have something like:
class MyClass
{
public:
int field_a;
int field_b;
std::string string;
...
};
typedef std::vector<MyClass> MyVector;
You can define the following:
void write(int fd, const MyClass &arg)
{
// either convert arg to byte array and write it, or write field by field
// here we write it field by field
write_int(fd, arg.field_a);
write_int(fd, arg.field_b);
write_string(fd, arg.string);
}
void write(int fd const MyVector &arg)
{
size_t size = arg.size();
::write(fd, &size, sizeof(size)); // beware: machine-dependent code
for (MyVector::const_iterator it = arg.begin(); it != arg.end(); it++)
{
write(*it);
}
}
Helper functions:
void write_int(int fd, int arg)
{
write(fd, &arg, sizeof(int));
}
void write_string(int fd, const std::string &str)
{
size_t len = str.length();
write(fd, &len, sizeof(len)); // string length go first
write(fd, str.data(), len); // write string data
}
And reading:
MyClass readMC(int fd)
{
// read MyClass data from stream, parse it
int f1, f2;
std::string str;
read_int(fd, f1);
read_int(fd, f2);
read_string(fd, str)
return MyClass(f1, f2, str);
}
void read(int fd, MyVector &arg)
{
size_t size;
size_t i;
read(fd, &size, sizeof(size)); // read number of elements;
arg.reserve(size);
for (i = 0; i < size; i++)
{
arg.push_back(readMC(fd));
}
}
Helper functions:
void read_int(int fd, int &res);
{
read(fd, &res, sizeof(res));
}
void read_string(int fd, std::string &string)
{
size_t len;
char *buf;
read(fd, &len, sizeof(len));
buf = new char[len];
read(fd, buf, len);
string.asssign(buf, len);
delete []buf;
}