I like to make my C++ member variables const if they should not be changed once the object is constructed, however, sometimes they need to be modified by STL. For example, if I have a vector of my class with const members and I try to swap two elements in the vector, STL tries to use the default generated operator=()
and fails because of the const member variables.
I feel like the operator=()
is like a constructor in that the whole object is being created and thus would like some way to allow operator=()
while still having my const member variables.
Is there anyway to do this in C++03? If not, what about in C++11, perhaps in-place construction is for this?
class Foo {
const int _id;
static int _generate_unique_id();
public:
Foo()
: _id(_generate_unique_id()) {
}
};
vector<Foo> foo_vector;
// Fill foo_vector with several entries:
// [...]
// Try to swap the first and second elements of the vector:
swap(*foo_vector.begin(), *(foo_vector.begin() + 1));
// The above fails to compile due to const member variable _id
// prohibits us from using the default assignment operator.