Reader and writer locks are your friends here.
•thread A is adding / changing items in a list (writing to the list)
... so it can use the write lock ...
•thread B is displaying the items (only reading the list)
... so it can use the read lock.
Let's assume that you're using something straight forward for your wait/notify (for example, the built-in Object methods) to block the read and display thread. At that point, your code looks something like this:
/** This is the read/write lock that both threads can see */
private ReentrantReadWriteLock lock = new ReentrantReadWriteLock();
/** This method is called by thread A (the writer / modifier) */
public void add() {
try {
// Only one writer at a time allowed
lock.writeLock().lock();
// Insert code here: Add to the list
} finally {
// Unlock in the finally block to ensure that lock is released
lock.writeLock().unlock();
}
// Notify anyone who's waiting for data
list.notify();
}
/** This method is called by thread B (the reader / displayer) */
public void read() throws InterruptedException {
try {
// As many readers as you like at a time
lock.readLock().lock();
// Insert code here: read from the list
} finally {
// Unlock in the finally block to ensure that lock is released
lock.readLock().unlock();
}
// Wait for new data
list.wait();
}
To make things even more convenient, you can get rid of the notify/wait messaging by using a blocking data structure: e.g., one of the BlockingQueues. In that case, you don't write any notification at all. The reader blocks waiting for new data. When the writer adds data to the queue, the reader unblocks, drains the new data to process, does its thing and then blocks again.