To simplify matters, consider just one part of the expression: val < 0
. Essentially, this means “if val
is negative, return 1
, otherwise 0
”; you could also write it like this:
val < 0 ? 1 : 0
How this is translated into processor instructions depends heavily on the compiler and the target processor. The easiest way to find out is to write a simple test function, like so:
int compute(int val) {
return val < 0 ? 1 : 0;
}
and review the assembler code that is generated by the compiler (e.g., with gcc -S -o - example.c
). For my machine, it does it without branching. However, if I change it to return 5
instead of 1
, there are branch instructions:
...
cmpl $0, -4(%rbp)
jns .L2
movl $5, %eax
jmp .L3
.L2:
movl $0, %eax
.L3:
...
So, “a comparison used in an expression will not generate a branch” is indeed a myth. (But “a comparison used in an expression will always generate a branch” isn’t true either.)
Addition in response to this extension/clarification:
I'm asking if there's any (sane) platform/compiler for which a branch is likely. MIPS/ARM/x86(_64)/etc. All I'm looking for is one case that demonstrates that this is a realistic possibility.
That depends on what you consider a “sane” platform. If the venerable 6502 CPU family is sane, I think there is no way to calculate val > 0
on it without branching. Most modern instruction sets, on the other hand, provide some type of set-on-X instruction.
(val < 0
can actually be computed without branching even on 6502, because it can be implemented as a bit shift.)