Trying to build out a GUI for my game but no matter what layout I work with I can't get the nest of panels to do what I like
My goal is this http://i182.photobucket.com/albums/x202/NekoLLX/CharGenmockup-1.jpg http://i182.photobucket.com/albums/x202/NekoLLX/CharGenmockup2.jpg
And Building off the Mad ones excelent revision I've got my left side as i like it but now the right eludes me
The general idea is that clicking on the title bars of the left menu will colapase (set visible to false) the content panes associated with them
//http://docs.oracle.com/javase/7/docs/api/java/awt/Color.html
//http://stackoverflow.com/questions/16430922/working-with-nested-panels
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.EventQueue;
import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import java.awt.GridLayout;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
import javax.swing.border.EmptyBorder;
import javax.swing.border.LineBorder;
import java.awt.*;
import javax.swing.*;
import javax.swing.text.*;
import java.awt.Graphics;
import java.awt.Point;
import java.awt.event.*;
public class JaGCharCreation {
//set inital size of window
Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
int initalWidth = (int) screenSize.width - 50;
int initalHeight = (int) screenSize.height - 50;
public static void main(String[] args) {
new JaGCharCreation ();
}
//set up thread safe invoking for GUI
public JaGCharCreation () {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLayout(new BorderLayout());
frame.add(new TestPane());
frame.pack();
//frame.setLocationRelativeTo(null);
frame.setVisible(true);
// Give the frame an initial size.
frame.setSize(initalWidth, initalHeight);
}
});
}
//main panel to hold all others
public class TestPane extends JPanel {
public TestPane() {
setLayout(new GridLayout(0, 2));
add(createLeftPane());
add(createRightPane());
}//end of class for master frame
protected JPanel createLeftPane() {
JLabel CharName = new JLabel("Character Name");
CharName.setFont(new Font("Impact", Font.BOLD, 30));
CharName.setBorder(new EmptyBorder(0, 81,0, 00));
JPanel panel = new JPanel(new BorderLayout());
panel.setBorder(new EmptyBorder(10, 10, 10, 10));
panel.setBackground(Color.RED);
JPanel content = new JPanel(new GridBagLayout());
content.setOpaque(false);
JPanel view3D = new JPanel();
view3D.setBackground(Color.DARK_GRAY);
JPanel view2D = new JPanel();
view2D.setBackground(Color.PINK);
JPanel viewIsometric = new JPanel();
viewIsometric.setBackground(Color.YELLOW);
JPanel viewData = new JPanel();
viewData.setBackground(Color.MAGENTA);
JPanel top = new JPanel(new GridLayout(0, 2));
top.setBorder(new EmptyBorder(0, 80,0, 80));
top.setBackground(Color.GREEN);
top.add(view3D);
top.add(view2D);
JPanel bottom = new JPanel(new GridLayout(2, 0));
bottom.setBorder(new EmptyBorder(0, 80,0, 80));
bottom.setBackground(Color.GREEN);
bottom.add(viewIsometric);
bottom.add(new JScrollPane(viewData));
GridBagConstraints gbc = new GridBagConstraints();
gbc.gridwidth = GridBagConstraints.REMAINDER;
gbc.weighty = 0.5f;
gbc.weightx = 1f;
gbc.fill = GridBagConstraints.BOTH;
content.add(top, gbc);
content.add(bottom, gbc);
panel.add(content);
panel.add(CharName, BorderLayout.NORTH);
return panel;
}//end left pane
protected JPanel createRightPane() {
JPanel panel = new JPanel(new BorderLayout());
panel.setBackground(Color.BLUE);
//set up our image for the title bars
ImageIcon icon = new ImageIcon("GradientDetail.png");
Image img = icon.getImage();
img = img.getScaledInstance(initalWidth/2, 40, java.awt.Image.SCALE_SMOOTH);
final ImageIcon iconSM = new ImageIcon(img);
JPanel name_panel = new JPanel(new BorderLayout())
{
protected void paintComponent(Graphics g)
{
// Dispaly image at full size
g.drawImage(iconSM.getImage(), 0, 0, null);
super.paintComponent(g);
}
};
name_panel.setOpaque( false );
JLabel label = new JLabel(" Character Name");
label.setFont(new Font("Impact", Font.BOLD, 30));
label.setForeground(Color.white);
label.setOpaque(false);
JPanel name_panel_text = new JPanel(new BorderLayout());
name_panel_text.setBackground(Color.WHITE);
name_panel.add(label, BorderLayout.NORTH);
panel.add(name_panel_text);
panel.add(name_panel);
return panel;
}//end right pane
//bassed from http://stackoverflow.com/questions/7340001/determine-clicked-jpanel-component-in-the-mouselistener-event-handling
public class MouseAdapterMod extends MouseAdapter {
// usually better off with mousePressed rather than clicked
public void mousePressed(MouseEvent e) {
if (e.getSource() == "name_panel"){
}
}
}
}//end master panel set
}//end master class