Is resident textures possible in OpenGL ES 1.1 like we have in OpenGL?
Asked
Active
Viewed 83 times
1 Answers
0
No; none of the texture memory functions (e.g., glAreTexturesResident
, glPrioritizeTextures
, etc.) were included in any version OpenGL ES.

radical7
- 8,957
- 3
- 24
- 33