I have an array that has 2 balloon textures,one green and one red.I have 12 green balloon object at the start of the app.Basically I want one random green balloon to turn red every one second.If anyone can help it would be appreciated.
init method
balloonTextures = [NSMutableArray array];
[balloonTextures addObject:[SPTexture textureWithContentsOfFile:@"greenballoon.png"]];
[balloonTextures addObject:[SPTexture textureWithContentsOfFile:@"redballoon.png"]];
[balloonTextures retain];
playFieldSprite = [SPSprite sprite];
[self addChild:playFieldSprite];
[self addBalloon];
add ballon method
-(void)addBalloon
{
for(int i = 0; i < 12; i++)
{
SPImage *image = [SPImage imageWithTexture:[balloonTextures objectAtIndex:0]];
image.x = 40*i;
image.y = 10 ;
[playFieldSprite addChild:image];
}
}