I am trying to create mine field game. "I am very new to Js".
What I have done so far:
var level = prompt("Choose Level: easy, medium, hard");
if (level === "easy") {
level = 3;
} else if (level === "medium") {
level = 6;
} else if (level === "hard") {
level = 9;
}
var body = document.getElementsByTagName("body")[0];
var tbl = document.createElement("table");
var tblBody = document.createElement("tbody");
for (var i = 1; i <= 10; i++) {
var row = document.createElement("tr");
document.write("<br/>");
for (var x = 1; x <= 10; x++) {
var j = Math.floor(Math.random() * 12 + 1);
if (j < level) {
j = "mined";
} else {
j = "clear";
}
var cell = document.createElement("td");
var cellText = document.createTextNode(j + " ");
cell.appendChild(cellText);
row.appendChild(cell);
}
tblBody.appendChild(row);
}
tbl.appendChild(tblBody);
body.appendChild(tbl);
tbl.setAttribute("border", "2");
So I create here 2d table and enter 2 random values in rows and columns (mined or clear).
Where I am stuck is:
Check if td = mined it dies otherwise open the box(td) etc.
How do I assign value of td? I mean how can I check which value(mined/clear) there is in the td which is clicked?
Ps: Please don't write the whole code:) just show me the track please:)
Thnx for the answers!
Ok! I came this far.. But if I click on row it gives sometimes clear even if I click on mined row or vice versa!
// create the table
var body = document.getElementsByTagName("body")[0];
var tbl = document.createElement("table");
tbl.setAttribute('id','myTable');
var tblBody = document.createElement("tbody");
//Create 2d table with mined/clear
for(var i=1;i<=10;i++)
{
var row = document.createElement("tr");
document.write("<br/>" );
for(var x=1;x<=10;x++)
{
var j=Math.floor(Math.random()*12+1);
if(j<level)
{
j = "mined";
}
else{
j = "clear";
}
var cell = document.createElement("td");
var cellText = document.createTextNode(j + "");
cell.appendChild(cellText);
row.appendChild(cell);
}
tblBody.appendChild(row);
}
tbl.appendChild(tblBody);
body.appendChild(tbl);
tbl.setAttribute("border", "2");
//Check which row is clicked
window.onload = addRowHandlers;
function addRowHandlers() {
var table = document.getElementById("myTable");
var rows = table.getElementsByTagName("tr");
for (i = 0; i < rows.length; i++) {
var currentRow = table.rows[i];
var createClickHandler =
function(row)
{
return function() {
var cell = row.getElementsByTagName("td")[0];
var id = cell.innerHTML;
if(id === "mined")
{
alert("You died");
}else
{
alert("clear");
}
};
}
currentRow.onclick = createClickHandler(currentRow);
}
}
I think I do something wrong with giving the table id "myTable"..
Can you see it?
Thank you in advance!