I've tried looking about for an answer but I can't seem to find one that answers my specific problem.
Perhaps I don't know how to articulate the problem correctly.
I think I've pinpointed what it is, but the thing is I just don't know how to fix it.
EDIT: I was trying to use two clients on one TCP Socket. Can't do that. I'll have to think of another way. Solved, I guess.
So what I've got is are
1: Two Clients
2: One Server
The objective is this: Have the server distribute new usernames to all the clients as they connect.
This is what happens when I run the program:
Server: Define Host, and Port, initialize it. Check
Client 1: Connects to the server. Check
Client 1: Once connected, sends a string to the server. Check
Server: Receives a string, checks if the string is in a list is created. If it is: Pass, if it's not, send to everyone the new string. Check
Client 1: [Now waiting to receive data] Recieves data, checks if the string received matches the one it sent. If it does, print("It's one of ours!"), else, make the new string = to Client 2 Username. Check
Client 2: Connects to server: Check
Server: [If it receives a string, prints it.] (Works) Checks if the new string is in the list. [It isn't] So It sends the new username to everyone, and then prints ("Sent to everyone") Check
But, when client 2 receives the string, it prints it. However, client 1 never recives the string.
And when running client one in IDLE, I noticed something went wrong as Client 1 tried to receive the data. (The while loop that the data = s.recv began looping real fast, instead of waiting)
I've asked around in chat, but it seems nobody's around right now. I've tried looking this up but I really can't find an answer. What I suspect is happening is that when my server sends to 'connection' the second time, it somehow overrides the original client connection.
Here's my server code:
from socket import *
import threading
import os
import csv
Username_List = []
host = input("Host: ")
port = input("Port: ")
ss = socket(AF_INET,SOCK_STREAM)
ss.bind((host,int(port)))
ss.listen(2)
while True:
try:
connection,address = ss.accept()
data = connection.recv(1024)
if data:
translated_data = data.decode()
print(translated_data)
if translated_data in Username_List:
pass
else:
Username_List.append(translated_data)
connection.sendall(translated_data.encode())
print("Sent new username to everyone")
except IOError:
connection.close()
print("An exception with a connected user occured")
break
And here is my client code: [The only difference between client 1 and 2 is I changed the username variable]
# Sample Username Client Service Handler.
from socket import *
import threading
import os
import csv
Username = ("Owatch")
host = input("Host: ")
port = input("Port: ")
try:
ss = socket(AF_INET,SOCK_STREAM)
ss.connect((host,int(port)))
except IOError:
print("Aw no man")
ss.send(Username.encode())
while True:
try:
print("Waiting to Recieve Data")
data = ss.recv(1024)
if data:
translated_data = data.decode()
print(translated_data)
if translated_data == Username:
print("It's one of ours!")
else:
Client_Username = translated_data
print (Client_Username)
except Exception as e:
print (vars(e))
If you could please help I'd be grateful.
If you know of an answer to my question that's already been asked, please tell me and I'll remove this post to avoid breaking rules. Thanks!