I'm interested in converting to Haxe as my primary programming language, and it's been awesome so far, however one of my requirements is that I can use OpenGL 3.3 with the C++ target for some 3D game work.
However, this seems to be an odd thing to do as I can find very little info online about using OpenGL in Haxe. I've found some libraries, especially hx-ogl and foo3d (abstracted ogl-like) but they're all unmaintained and I can't get them to work. I've also found some 3D engines but I'd like to use pure OpenGL. Also, I only need to target C++ so cross-platformness isn't required.
Has anyone successfully got OpenGL working with Haxe C++?