Any modern compiler, and by that I mean anything built in the past 20 years, will compile these to the same code.
As to which you should use then it depends whichever is more readable and logical in the context of the project). Generally I would go for the second myself, but that would vary.
A strong point worth consideration though arises from maintenance. One of the more common bugs I have hunted down is a dangling if/else in the middle of a block of nested ifs. This arises if you have a complex series of if else conditions which has been amended by different programmers over a period - often several years. For example using pseudo-code for a simple case:
IF condition_a
IF condition_b
Do something
ELSE
Do something
END IF
ELSE
IF condition_b
Do something
END IF
END IF
you'll notice for the combination !condition_a && !condition_b the code will fall through the conditions doing nothing. This is quite easy to spot for just the pair of conditions, but can get very easy to miss very quickly once you have 3, 4 or more if/else conditions to check. What commonly happens is the nested structure is correct when first coded, but becomes incorrect (in terms of the business outputs) at some later point because the maintenance programmers will not understand or allow for the full range of options.
It's therefore generally more robust, over time, to code using combined conditions in the if structure adopting the flatest feasible structure and keep nesting to a minimum, hence with your example as there's no logical reason not to combine the two conditions into a single statement then you should do so