I am working on a rpg game development. My concern is- I don't want to use any image. I want to draw everything (seriously, everything..) using canvas drawing methods (lineto, bezierCurveTo, quadraticCurveTo etc.)
So, is there anything wrong or any performance overheads in it compared to using images in game development? Please, I need guidance it this field, because this is my first game... :) Thanks!