I have a System.Drawing.Image
in my program. The file is not on the file system it is being held in memory. I need to create a stream from it. How would I go about doing this?
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Try the following:
public static Stream ToStream(this Image image, ImageFormat format) {
var stream = new System.IO.MemoryStream();
image.Save(stream, format);
stream.Position = 0;
return stream;
}
Then you can use the following:
var stream = myImage.ToStream(ImageFormat.Gif);
Replace GIF with whatever format is appropriate for your scenario.

Kristian Frost
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JaredPar
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I was just writing that exact same thing! – configurator Nov 03 '09 at 16:34
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System.Drawing.Image.Save requires a format when saving to a stream. http://msdn.microsoft.com/en-us/library/ms142147.aspx – jcollum May 31 '11 at 20:45
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14You can preserve the original image format by changing the image save statement to: image.Save(stream, image.RawFormat); – Marko Mar 31 '17 at 16:01
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When I call `image.Save(stream, image.RawFormat);` it throws a "parameter null" exception for `encoder`, which is weird because I see clearly that there is an overload that only asks for the stream and the format. Is anyone else having this issue? – Joshua Abbott Aug 04 '22 at 17:53
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The issue of my previous comment is addressed here: https://stackoverflow.com/questions/25242728/image-save-throws-exception-value-cannot-be-null-r-nparameter-name-encoder – Joshua Abbott Aug 04 '22 at 18:01
16
Use a memory stream
using(MemoryStream ms = new MemoryStream())
{
image.Save(ms, ...);
return ms.ToArray();
}

John Gietzen
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2
public static Stream ToStream(this Image image)
{
var stream = new MemoryStream();
image.Save(stream, image.RawFormat);
stream.Position = 0;
return stream;
}

Brett Rigby
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0
Using File Stream
public Stream ToStream(string imagePath)
{
Stream stream=new FileStream(imagePath,FileMode.Open);
return stream;
}