I am looking for C and C++ implementations of artificial intelligence algorithms useful in games. Some of the ones I am most interested in are reinforcement learning algorithms, genetic algorithms and neural networks. Any others are interesting too, however.
I have found dlib.net
which has some very fascinating machine learning algorithms, but these don't seem particularly geared towards games.
The licenses I can use are the Boost Software License, the Zlib/Libpng license, and public domain. Any recommendations of libraries that fall under any of these licenses would be highly appreciated.