Hi I'm trying to program a simple C# WPF that displays time information on a virtual scoreboard in real time from a timing system. I'm fairly new to programming so in depth explanation would be appreciated.
I have created a new thread to handle the incoming data from the COM port and as the app is developed this data will be interpreted. For now I just wanted to display the raw information (in hex) that is coming from the timer into a textbox. This works but not as intended. I am receiving tons of duplicate information, my only explanation is I am reading the data too slowly or its reading the same byte over and over. What I would like to happen is to take out each byte and display them, all controlled by one start/stop button.
Possible solutions include storing the entire buffer in a list or array which I'm not quite sure of yet, I don't want to add so many threads that the program freezes everything up.
Here is my code so far (I'm new to pretty much all the code I have written here, so if anything is bad practice please let me know):
public partial class MainWindow : Window
{
SerialPort comms;
Thread commThread;
bool flag;
string message;
public MainWindow()
{
InitializeComponent();
comms = new SerialPort();
}
private void PortControl_Click(object sender, RoutedEventArgs e)
{
if (!comms.IsOpen)
{
PortControl.Content = "Stop";
comms.PortName = "COM1";
comms.BaudRate = 9600;
comms.DataBits = 8;
comms.StopBits = StopBits.One;
comms.Parity = Parity.Even;
comms.ReadTimeout = 500;
comms.ReceivedBytesThreshold = 1;
commThread = new Thread(new ThreadStart(Handle));
comms.Open();
comms.DataReceived += new SerialDataReceivedEventHandler(ReadIn);
}
else
{
PortControl.Content = "Start";
flag = false;
comms.DataReceived -= ReadIn;
commThread.Join();
comms.Close();
}
}
private void ReadIn(object sender, SerialDataReceivedEventArgs e)
{
if (!commThread.IsAlive)
{
flag = true;
commThread.Start();
}
}
private void Handle()
{
while (flag)
{
if (comms.IsOpen)
{
try
{
message = comms.ReadByte().ToString("X2");
Dispatcher.BeginInvoke((Action)(() =>
{
ConsoleBox.Text += message + " ";
}));
}
catch (Exception ex)
{
MessageBox.Show(ex.ToString());
}
}
}
}
}