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I have a project in XCode (version 4.6.2) which include application and command line utility. How can I create a installer for that project to test if everything works (e.g. command line utility is installed in the /usr/local/bin directory and application in the /Applications directory)?

When I make a Archive Build from XCode and Distribute then I get a directory which has a proper directories structure and my compiled apps but I don't know how to do now an installer from that files.

Bartosz Bialecki
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  • It depends on what the command line utility does, but on OS X it's generally more common to package the CL utility within the app itself (in Resources or the like), then prompt the user to create a symlink the first time they open the app. – mipadi Jun 03 '13 at 12:28
  • This is my first project for mac os x, so could you give me more info how can I do it? – Bartosz Bialecki Jun 03 '13 at 15:19

2 Answers2

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use packagemaker (link invalid) (distribution).

packagemaker allows you to package files in a way that makes it easy for end users to install them on their computers.

Marek R
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Parag Bafna
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Log into your Apple Account and go to https://developer.apple.com/downloads/

Under Aug 7, 2012 you find the Auxiliary Tools which contains PackageManager among other tools

d00dle
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