We are trying with below code.
public static int SplitFile(string fileName, string tmpFolder, List<string> queue, int splitSize = 100000)
{
int chunk = 0;
if (!Directory.Exists(tmpFolder))
Directory.CreateDirectory(tmpFolder);
using (var lineIterator = File.ReadLines(fileName).GetEnumerator())
{
bool stillGoing = true;
for (chunk = 0; stillGoing; chunk++)
{
stillGoing = WriteChunk(lineIterator, splitSize, chunk, tmpFolder, queue);
}
}
return chunk;
}
private static bool WriteChunk(IEnumerator<string> lineIterator,
int splitSize, int chunk, string tmpFolder, List<string> queue)
{
try
{
//int tmpChunkSize = 1000;
//int tmpChunkInc = 0;
string splitFile = Path.Combine(tmpFolder, "file" + chunk + ".txt");
using (var writer = File.CreateText(splitFile))
{
queue.Add(splitFile);
for (int i = 0; i < splitSize; i++)
{
if (!lineIterator.MoveNext())
{
return false;
}
writer.WriteLine(lineIterator.Current);
}
}
return true;
}
catch (Exception)
{
throw;
}
}
It creates around 36 text files (around 800 MB), but starting throwing "Out of memory exception" in creation of 37th File at lineIterator.MoveNext().
While lineIterator.Current shows the value in debugger.