A few years ago, I implemented an NES game as a class project, written in 6502 assembly. I only ever ran it on an NES emulator, but I would like to see it run on the real hardware. Is there any development board to do this? I understand it is somewhat tricky, with mapper chips and such, but I am willing to limit to just a common mapper (say MMC3).
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I would check out RetroZone, especially the page with Developer Tools for the NES and SNES. They have a device that you can install into an NES to flash carts (like this one) or a cart that will read ROMs off of a CF card.

kersny
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Very old question, but whoever stumbles over this in search of NES related information should head to http://nesdev.parodius.com which is the best resource for that. – gilligan Dec 21 '11 at 23:36
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Now that Parodius Networking has shut down, the site was moved to http://nesdev.com/ which has an active forum and wiki. – Damian Yerrick Jun 11 '15 at 16:28