I have a data-structure class in C++ with an accessor to some object (may be large) and I have const and non-const methods using this accessor so I need to overload it. I am looking for a critique of the code below - maybe there is a way to accomplish the same thing that is cleaner?
The way I understand it, there are two ways to achieve this without duplicating the code in the accessor in the following case, the method get(). I am not sure if there are serious issues with either of these two methods and I would like some guidance here.
I like method A because:
- only one const_cast
- const-version of the method get() returns a copy
- the non-const method gets the non-const reference directly
I don't like method A because:
- the non-const method get() is const only by contract, (not checked by compiler)
- harder to get a const-reference, though not impossible
I like method B because:
- the const-ness of the const method get() is checked by compiler
- copy of the returned object is controlled by the user
I don't like method B because:
- requires two const_casts which is hard to read
here is the (minimal) example code of the two cases.
/**
* summary:
* Two classes with an overloaded method which is
* guaranteed (by contract) not to change any
* internal part of the class. However, there is a
* version of this method that will return a non-const
* reference to an internal object, allowing the user
* to modify it. Don't worry about why I would ever
* want to do this, though if you want a real-world
* example, think about std::vector<>::front()
*
* The difference between A and B can be summarized
* as follows. In both cases, the second method merely
* calls the first, wrapped with the needed
* const_cast's
*
* struct A {
* int& get();
* int get() const;
* };
*
* struct B {
* const int& get() const;
* int& get();
* };
*
**/
struct A
{
int _val;
A() : _val(7) {};
// non-const reference returned here
// by a non-const method
int& get()
{
// maybe lots of calculations that you do not
// wish to be duplicated in the const version
// of this method...
return _val;
}
// const version of get() this time returning
// a copy of the object returned
int get() const
{
// CONST-CAST!!?? SURE.
return const_cast<A*>(this)->get();
}
// example of const method calling the
// overloaded get() method
int deep_get() const
{
// gets a copy and makes
// a copy when returned
// probably optimized away by compiler
return this->get();
}
};
struct B
{
int _val;
B() : _val(7) {};
// const reference returned here
// by a const method
const int& get() const
{
// maybe lots of calculations that you do not
// wish to be duplicated in the non-const
// version of this method...
return _val;
}
// non-const version of get() this time returning
// a copy of the object returned
int& get()
{
// CONST-CAST!? TWO OF THEM!!?? WHY NOT...
return const_cast<int&>(const_cast<const B*>(this)->get());
}
// example of const method calling the
// overloaded get() method
int deep_get() const
{
// gets reference and makes
// a copy when returned
return this->get();
}
};
int main()
{
A a;
a.get() = 8; // call non-const method
a.deep_get(); // indirectly call const method
B b;
b.get() = 8; // call non-const method
b.deep_get(); // indirectly call const method
}