I made this class, changing the class to PGToggleButton in the Interface builder will do it. It uses the images for Default and Highlighted state, and has a public property to get/set the actual state.
PGToggleButton.h
@interface PGToggleButton : UIButton
@property (nonatomic, getter=isOn) BOOL on;
-(void)toggle;
@end
PGToggleButton.m
#import "PGToggleButton.h"
@interface PGToggleButton ()
@property (nonatomic, strong) UIImage *offStateImage;
@property (nonatomic, strong) UIImage *onStateImage;
-(void)touchedUpInside:(UIButton*) sender;
@end
@implementation PGToggleButton
@synthesize on = _on;
@synthesize offStateImage = _offStateImage;
@synthesize onStateImage = _onStateImage;
-(void)awakeFromNib
{
[super awakeFromNib];
self.offStateImage = [self imageForState:UIControlStateNormal];
self.onStateImage = [self imageForState:UIControlStateHighlighted];
[self addTarget:self
action:@selector(touchedUpInside:)
forControlEvents:UIControlEventTouchUpInside];
}
-(void)touchedUpInside:(UIButton*) sender
{ [self toggle]; }
-(void)toggle
{ self.on = toggle(_on); }
-(void)setOn:(BOOL) on
{
_on = on;
if (on)
[self setImage:self.onStateImage forState:(UIControlStateNormal)];
else
[self setImage:self.offStateImage forState:(UIControlStateNormal)];
}
@end