I am attempting to draw a line with the mouse by dragging from one point to another point of the window. I also want to represent the line while I am dragging. Like drawing a line in an old MS PaintBrush.
My problem is that I have only been able to achieve this by constantly removing the old Line and adding a new Vertex Instruction to the canvas. However, I cannot update existing instructions. Not even adding and removing the same instruction. It has to be a new instance of Line. You can see the result that I want by running the following code. If you try to run it with the commented lines it doesn't work any more.
from kivy.app import App
from kivy.uix.relativelayout import RelativeLayout
from kivy.graphics import Line
class MyCanvas(RelativeLayout):
def on_touch_down(self, touch):
with self.canvas:
self.line = Line(points=[touch.x,touch.y,touch.x+1,touch.y+1])
self.bind(on_touch_move=self.update_line, on_touch_up=self.end_line)
return True
def update_line(self, instance, touch):
self.line.points[2] = touch.x
self.line.points[3] = touch.y
self.canvas.remove(self.line)
# self.canvas.add(self.line) # - this doesn't work
# self.canvas.ask_update() # - not even using this
with self.canvas:
self.line = Line(points=self.line.points) # this works
def end_line(self, instance, touch):
self.unbind(on_touch_move=self.update_line)
self.unbind(on_touch_up=self.end_line)
self.line.points[2] = touch.x
self.line.points[3] = touch.y
self.canvas.remove(self.line)
# self.canvas.add(self.line) # - this doesn't work
# self.canvas.ask_update() #- not even using this
self.canvas.add(Line(points=self.line.points)) # this way works
class ExampleApp(App):
def build(self):
return MyCanvas()
ExampleApp().run()
I also tried using Kivy properties as suggested in this other question with the Color instruction. It didn't work and there is another question related to it.