In the C and C++ language there are very few runtime errors.
When you make a mistake what happens instead is that you get "undefined behavior" and that means that anything may happen. You can get a crash (i.e. the OS will stop the process because it's doing something nasty) or you can just corrupt memory in your program and things seems to work anyway until someone needs to use that memory. Unfortunately the second case is by far the most common so when a program writes outside an array normally the program crashes only one million instructions executed later, in a perfectly innocent and correct part.
The main philosophical assumption of C and C++ is that a programmer never makes mistakes like accessing an array with an out-of-bounds index, deallocating twice the same pointer, generating a signed integer overflow during a computation, dereferencing a null pointer and so on.
This is also the reason for which trying to learn C/C++ just using a compiler and experimenting by writing code is a terrible idea because you will not be notified of this pretty common kind of error.