I am now developing a game which runs fine on the ARM v7 devices, but there are problems with the ARM v6 devices. Is there a way to limit the game only for ARM v7 devices?
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Maybe you can combine this: http://stackoverflow.com/questions/6630386/how-to-find-arm-processor-version-on-android-device with this: http://stackoverflow.com/questions/3054973/android-how-to-run-a-shell-command-from-within-code – Piovezan Jun 17 '13 at 13:28
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If you set APP_ABI
in Application.mk
to just produce ARM v7 (armeabi-v7a
) compatible libraries, Android Market
/ Google Play
should filter non ARM v7 devices from seeing your application.
APP_ABI := armeabi-v7a
If you don't have a native part in your application, you can still create a simple stub library to get filtering in the Google Play.

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